#include <Arduino.h>
#ifdef __AVR__
#include <avr/pgmspace.h>
#endif
#include <SPI.h>
#include <bb_uc1701.h>

// small font
const byte ucFont[]PROGMEM = {
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x5f,0x5f,0x06,0x00,0x00,
  0x00,0x07,0x07,0x00,0x07,0x07,0x00,0x00,0x14,0x7f,0x7f,0x14,0x7f,0x7f,0x14,0x00,
  0x24,0x2e,0x2a,0x6b,0x6b,0x3a,0x12,0x00,0x46,0x66,0x30,0x18,0x0c,0x66,0x62,0x00,
  0x30,0x7a,0x4f,0x5d,0x37,0x7a,0x48,0x00,0x00,0x04,0x07,0x03,0x00,0x00,0x00,0x00,
  0x00,0x1c,0x3e,0x63,0x41,0x00,0x00,0x00,0x00,0x41,0x63,0x3e,0x1c,0x00,0x00,0x00,
  0x08,0x2a,0x3e,0x1c,0x1c,0x3e,0x2a,0x08,0x00,0x08,0x08,0x3e,0x3e,0x08,0x08,0x00,
  0x00,0x00,0x80,0xe0,0x60,0x00,0x00,0x00,0x00,0x08,0x08,0x08,0x08,0x08,0x08,0x00,
  0x00,0x00,0x00,0x60,0x60,0x00,0x00,0x00,0x60,0x30,0x18,0x0c,0x06,0x03,0x01,0x00,
  0x3e,0x7f,0x59,0x4d,0x47,0x7f,0x3e,0x00,0x40,0x42,0x7f,0x7f,0x40,0x40,0x00,0x00,
  0x62,0x73,0x59,0x49,0x6f,0x66,0x00,0x00,0x22,0x63,0x49,0x49,0x7f,0x36,0x00,0x00,
  0x18,0x1c,0x16,0x53,0x7f,0x7f,0x50,0x00,0x27,0x67,0x45,0x45,0x7d,0x39,0x00,0x00,
  0x3c,0x7e,0x4b,0x49,0x79,0x30,0x00,0x00,0x03,0x03,0x71,0x79,0x0f,0x07,0x00,0x00,
  0x36,0x7f,0x49,0x49,0x7f,0x36,0x00,0x00,0x06,0x4f,0x49,0x69,0x3f,0x1e,0x00,0x00,
  0x00,0x00,0x00,0x66,0x66,0x00,0x00,0x00,0x00,0x00,0x80,0xe6,0x66,0x00,0x00,0x00,
  0x08,0x1c,0x36,0x63,0x41,0x00,0x00,0x00,0x00,0x14,0x14,0x14,0x14,0x14,0x14,0x00,
  0x00,0x41,0x63,0x36,0x1c,0x08,0x00,0x00,0x00,0x02,0x03,0x59,0x5d,0x07,0x02,0x00,
  0x3e,0x7f,0x41,0x5d,0x5d,0x5f,0x0e,0x00,0x7c,0x7e,0x13,0x13,0x7e,0x7c,0x00,0x00,
  0x41,0x7f,0x7f,0x49,0x49,0x7f,0x36,0x00,0x1c,0x3e,0x63,0x41,0x41,0x63,0x22,0x00,
  0x41,0x7f,0x7f,0x41,0x63,0x3e,0x1c,0x00,0x41,0x7f,0x7f,0x49,0x5d,0x41,0x63,0x00,
  0x41,0x7f,0x7f,0x49,0x1d,0x01,0x03,0x00,0x1c,0x3e,0x63,0x41,0x51,0x33,0x72,0x00,
  0x7f,0x7f,0x08,0x08,0x7f,0x7f,0x00,0x00,0x00,0x41,0x7f,0x7f,0x41,0x00,0x00,0x00,
  0x30,0x70,0x40,0x41,0x7f,0x3f,0x01,0x00,0x41,0x7f,0x7f,0x08,0x1c,0x77,0x63,0x00,
  0x41,0x7f,0x7f,0x41,0x40,0x60,0x70,0x00,0x7f,0x7f,0x0e,0x1c,0x0e,0x7f,0x7f,0x00,
  0x7f,0x7f,0x06,0x0c,0x18,0x7f,0x7f,0x00,0x1c,0x3e,0x63,0x41,0x63,0x3e,0x1c,0x00,
  0x41,0x7f,0x7f,0x49,0x09,0x0f,0x06,0x00,0x1e,0x3f,0x21,0x31,0x61,0x7f,0x5e,0x00,
  0x41,0x7f,0x7f,0x09,0x19,0x7f,0x66,0x00,0x26,0x6f,0x4d,0x49,0x59,0x73,0x32,0x00,
  0x03,0x41,0x7f,0x7f,0x41,0x03,0x00,0x00,0x7f,0x7f,0x40,0x40,0x7f,0x7f,0x00,0x00,
  0x1f,0x3f,0x60,0x60,0x3f,0x1f,0x00,0x00,0x3f,0x7f,0x60,0x30,0x60,0x7f,0x3f,0x00,
  0x63,0x77,0x1c,0x08,0x1c,0x77,0x63,0x00,0x07,0x4f,0x78,0x78,0x4f,0x07,0x00,0x00,
  0x47,0x63,0x71,0x59,0x4d,0x67,0x73,0x00,0x00,0x7f,0x7f,0x41,0x41,0x00,0x00,0x00,
  0x01,0x03,0x06,0x0c,0x18,0x30,0x60,0x00,0x00,0x41,0x41,0x7f,0x7f,0x00,0x00,0x00,
  0x08,0x0c,0x06,0x03,0x06,0x0c,0x08,0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
  0x00,0x00,0x03,0x07,0x04,0x00,0x00,0x00,0x20,0x74,0x54,0x54,0x3c,0x78,0x40,0x00,
  0x41,0x7f,0x3f,0x48,0x48,0x78,0x30,0x00,0x38,0x7c,0x44,0x44,0x6c,0x28,0x00,0x00,
  0x30,0x78,0x48,0x49,0x3f,0x7f,0x40,0x00,0x38,0x7c,0x54,0x54,0x5c,0x18,0x00,0x00,
  0x48,0x7e,0x7f,0x49,0x03,0x06,0x00,0x00,0x98,0xbc,0xa4,0xa4,0xf8,0x7c,0x04,0x00,
  0x41,0x7f,0x7f,0x08,0x04,0x7c,0x78,0x00,0x00,0x44,0x7d,0x7d,0x40,0x00,0x00,0x00,
  0x60,0xe0,0x80,0x84,0xfd,0x7d,0x00,0x00,0x41,0x7f,0x7f,0x10,0x38,0x6c,0x44,0x00,
  0x00,0x41,0x7f,0x7f,0x40,0x00,0x00,0x00,0x7c,0x7c,0x18,0x78,0x1c,0x7c,0x78,0x00,
  0x7c,0x78,0x04,0x04,0x7c,0x78,0x00,0x00,0x38,0x7c,0x44,0x44,0x7c,0x38,0x00,0x00,
  0x84,0xfc,0xf8,0xa4,0x24,0x3c,0x18,0x00,0x18,0x3c,0x24,0xa4,0xf8,0xfc,0x84,0x00,
  0x44,0x7c,0x78,0x4c,0x04,0x0c,0x18,0x00,0x48,0x5c,0x54,0x74,0x64,0x24,0x00,0x00,
  0x04,0x04,0x3e,0x7f,0x44,0x24,0x00,0x00,0x3c,0x7c,0x40,0x40,0x3c,0x7c,0x40,0x00,
  0x1c,0x3c,0x60,0x60,0x3c,0x1c,0x00,0x00,0x3c,0x7c,0x60,0x30,0x60,0x7c,0x3c,0x00,
  0x44,0x6c,0x38,0x10,0x38,0x6c,0x44,0x00,0x9c,0xbc,0xa0,0xa0,0xfc,0x7c,0x00,0x00,
  0x4c,0x64,0x74,0x5c,0x4c,0x64,0x00,0x00,0x08,0x08,0x3e,0x77,0x41,0x41,0x00,0x00,
  0x00,0x00,0x00,0x77,0x77,0x00,0x00,0x00,0x41,0x41,0x77,0x3e,0x08,0x08,0x00,0x00,
  0x02,0x03,0x01,0x03,0x02,0x03,0x01,0x00,0x70,0x78,0x4c,0x46,0x4c,0x78,0x70,0x00};

// AVR MCUs have very little memory; save 6K of FLASH by stretching the 'normal'
// font instead of using this large font
#ifndef __AVR__
const byte ucBigFont[]PROGMEM = {
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0xfc,0xfc,0xff,0xff,0xff,0xff,0xfc,0xfc,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x3f,0x3f,0x3f,0x3f,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x0f,0x0f,0x0f,0x0f,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0xc0,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x00,0xc0,0xc0,0xc0,0xc0,0x00,0x00,
    0x00,0x00,0x0f,0x0f,0x3f,0x3f,0x00,0x00,0x00,0x00,0x3f,0x3f,0x0f,0x0f,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0xc0,0xc0,0xfc,0xfc,0xfc,0xfc,0xc0,0xc0,0xfc,0xfc,0xfc,0xfc,0xc0,0xc0,0x00,0x00,
    0xc0,0xc0,0xff,0xff,0xff,0xff,0xc0,0xc0,0xff,0xff,0xff,0xff,0xc0,0xc0,0x00,0x00,
    0x00,0x00,0x0f,0x0f,0x0f,0x0f,0x00,0x00,0x0f,0x0f,0x0f,0x0f,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0xf0,0xf0,0xf0,0xf0,0x00,0x00,0x00,0x00,0x00,0x00,
    0xfc,0xfc,0xff,0xff,0x03,0x03,0x03,0x03,0x03,0x03,0x0f,0x0f,0x3c,0x3c,0x00,0x00,
    0xf0,0xf0,0xc3,0xc3,0x03,0x03,0x03,0x03,0x03,0x03,0xff,0xff,0xfc,0xfc,0x00,0x00,
    0x00,0x00,0x03,0x03,0x03,0x03,0x3f,0x3f,0x3f,0x3f,0x03,0x03,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0xf0,0xf0,0xf0,0xf0,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0xc0,0xf0,0xf0,0x00,0x00,
    0x00,0x00,0xc0,0xc0,0xf0,0xf0,0x3c,0x3c,0x0f,0x0f,0x03,0x03,0x00,0x00,0x00,0x00,
    0x0f,0x0f,0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,0x0f,0x0f,0x0f,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x3c,0x3c,0xff,0xff,0xc3,0xc3,0xff,0xff,0x3c,0x3c,0x00,0x00,0x00,0x00,
    0xfc,0xfc,0xff,0xff,0x03,0x03,0x0f,0x0f,0xfc,0xfc,0xff,0xff,0x03,0x03,0x00,0x00,
    0x03,0x03,0x0f,0x0f,0x0c,0x0c,0x0c,0x0c,0x03,0x03,0x0f,0x0f,0x0c,0x0c,0x00,0x00,
    0x00,0x00,0x00,0x00,0xc0,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x30,0x30,0x3f,0x3f,0x0f,0x0f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0xf0,0xf0,0xfc,0xfc,0x0f,0x0f,0x03,0x03,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0xff,0xff,0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x03,0x0f,0x0f,0x0c,0x0c,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x03,0x03,0x0f,0x0f,0xfc,0xfc,0xf0,0xf0,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff,0xff,0xff,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x0c,0x0c,0x0f,0x0f,0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0xc0,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x00,0xc0,0xc0,0xc0,0xc0,0x00,0x00,
    0x0c,0x0c,0xcc,0xcc,0xff,0xff,0x3f,0x3f,0x3f,0x3f,0xff,0xff,0xcc,0xcc,0x0c,0x0c,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x0c,0x0c,0x0c,0x0c,0xff,0xff,0xff,0xff,0x0c,0x0c,0x0c,0x0c,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x30,0x30,0x3f,0x3f,0x0f,0x0f,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x0c,0x0c,0x0c,0x0c,0x0c,0x0c,0x0c,0x0c,0x0c,0x0c,0x0c,0x0c,0x0c,0x0c,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x0f,0x0f,0x0f,0x0f,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0xc0,0xf0,0xf0,0x00,0x00,
    0x00,0x00,0xc0,0xc0,0xf0,0xf0,0x3c,0x3c,0x0f,0x0f,0x03,0x03,0x00,0x00,0x00,0x00,
    0x0f,0x0f,0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0xfc,0xfc,0xff,0xff,0x03,0x03,0x03,0x03,0xc3,0xc3,0xff,0xff,0xfc,0xfc,0x00,0x00,
    0xff,0xff,0xff,0xff,0x30,0x30,0x0f,0x0f,0x00,0x00,0xff,0xff,0xff,0xff,0x00,0x00,
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    0x00,0x00,0x00,0x00,0x03,0x03,0xff,0xff,0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff,0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x0c,0x0c,0x0f,0x0f,0x0f,0x0f,0x0c,0x0c,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x00,0x00,0xc0,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x00,
    0xff,0xff,0xff,0xff,0x03,0x03,0xff,0xff,0x03,0x03,0xff,0xff,0xff,0xff,0x00,0x00,
    0x0f,0x0f,0x0f,0x0f,0x00,0x00,0x0f,0x0f,0x00,0x00,0x0f,0x0f,0x0f,0x0f,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0xc0,0xc0,0xc0,0xc0,0x00,0x00,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x00,
    0x00,0x00,0xff,0xff,0xff,0xff,0x00,0x00,0x00,0x00,0xff,0xff,0xff,0xff,0x00,0x00,
    0x00,0x00,0x0f,0x0f,0x0f,0x0f,0x00,0x00,0x00,0x00,0x0f,0x0f,0x0f,0x0f,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x00,
    0xff,0xff,0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff,0xff,0xff,0x00,0x00,
    0x03,0x03,0x0f,0x0f,0x0c,0x0c,0x0c,0x0c,0x0c,0x0c,0x0f,0x0f,0x03,0x03,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0xc0,0xc0,0xc0,0xc0,0x00,0x00,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x00,
    0x00,0x00,0xff,0xff,0xff,0xff,0x00,0x00,0x00,0x00,0xff,0xff,0xff,0xff,0x00,0x00,
    0x00,0x00,0xff,0xff,0xff,0xff,0x0c,0x0c,0x0c,0x0c,0x0f,0x0f,0x03,0x03,0x00,0x00,
    0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x00,0x00,0xc0,0xc0,0xc0,0xc0,0x00,0x00,
    0xff,0xff,0xff,0xff,0x00,0x00,0x00,0x00,0xff,0xff,0xff,0xff,0x00,0x00,0x00,0x00,
    0x03,0x03,0x0f,0x0f,0x0c,0x0c,0x0c,0x0c,0xff,0xff,0xff,0xff,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x00,0x00,
    0xc0,0xc0,0xc0,0xc0,0x00,0x00,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x00,
    0x00,0x00,0xff,0xff,0xff,0xff,0x03,0x03,0x00,0x00,0x03,0x03,0x0f,0x0f,0x00,0x00,
    0x0c,0x0c,0x0f,0x0f,0x0f,0x0f,0x0c,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x00,
    0x03,0x03,0x0f,0x0f,0x3c,0x3c,0x30,0x30,0xf0,0xf0,0xc3,0xc3,0x03,0x03,0x00,0x00,
    0x03,0x03,0x0f,0x0f,0x0c,0x0c,0x0c,0x0c,0x0c,0x0c,0x0f,0x0f,0x03,0x03,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0xc0,0xc0,0xc0,0xc0,0xfc,0xfc,0xff,0xff,0xc0,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0xff,0xff,0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x03,0x03,0x0f,0x0f,0x0c,0x0c,0x0f,0x0f,0x03,0x03,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0xc0,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x00,0xc0,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x00,
    0xff,0xff,0xff,0xff,0x00,0x00,0x00,0x00,0xff,0xff,0xff,0xff,0x00,0x00,0x00,0x00,
    0x03,0x03,0x0f,0x0f,0x0c,0x0c,0x0c,0x0c,0x03,0x03,0x0f,0x0f,0x0c,0x0c,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0xc0,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x00,0xc0,0xc0,0xc0,0xc0,0x00,0x00,
    0x00,0x00,0xff,0xff,0xff,0xff,0x00,0x00,0x00,0x00,0xff,0xff,0xff,0xff,0x00,0x00,
    0x00,0x00,0x00,0x00,0x03,0x03,0x0f,0x0f,0x0f,0x0f,0x03,0x03,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0xc0,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0xc0,0xc0,0xc0,0x00,0x00,
    0xff,0xff,0xff,0xff,0x00,0x00,0xf0,0xf0,0x00,0x00,0xff,0xff,0xff,0xff,0x00,0x00,
    0x03,0x03,0x0f,0x0f,0x0f,0x0f,0x03,0x03,0x0f,0x0f,0x0f,0x0f,0x03,0x03,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0xc0,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0xc0,0xc0,0xc0,0x00,0x00,
    0x00,0x00,0x03,0x03,0xff,0xff,0xfc,0xfc,0xff,0xff,0x03,0x03,0x00,0x00,0x00,0x00,
    0x0c,0x0c,0x0f,0x0f,0x03,0x03,0x00,0x00,0x03,0x03,0x0f,0x0f,0x0c,0x0c,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0xc0,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0xc0,0xc0,0xc0,0x00,0x00,
    0xff,0xff,0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff,0xff,0xff,0x00,0x00,
    0x03,0x03,0x0f,0x0f,0x0c,0x0c,0x0c,0x0c,0xcc,0xcc,0xff,0xff,0x3f,0x3f,0x00,0x00,
    0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,
    0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x00,0x00,
    0x03,0x03,0xc3,0xc3,0xf0,0xf0,0x3c,0x3c,0x0f,0x0f,0x03,0x03,0x00,0x00,0x00,0x00,
    0x0f,0x0f,0x0f,0x0f,0x0c,0x0c,0x0c,0x0c,0x0c,0x0c,0x0f,0x0f,0x0f,0x0f,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0xfc,0xfc,0xff,0xff,0x03,0x03,0x03,0x03,0x00,0x00,
    0x00,0x00,0x03,0x03,0x03,0x03,0xff,0xff,0xfc,0xfc,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x03,0x0f,0x0f,0x0c,0x0c,0x0c,0x0c,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff,0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0xfc,0xfc,0xfc,0xfc,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x0f,0x0f,0x0f,0x0f,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x03,0x03,0x03,0x03,0xff,0xff,0xfc,0xfc,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0xfc,0xfc,0xff,0xff,0x03,0x03,0x03,0x03,0x00,0x00,
    0x00,0x00,0x0c,0x0c,0x0c,0x0c,0x0f,0x0f,0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x0c,0x0c,0x0f,0x0f,0x03,0x03,0x0f,0x0f,0x0c,0x0c,0x0f,0x0f,0x03,0x03,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0xc0,0xc0,0xf0,0xf0,0xc0,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,
    0xfc,0xfc,0xff,0xff,0x03,0x03,0x00,0x00,0x03,0x03,0xff,0xff,0xfc,0xfc,0x00,0x00,
    0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00};
#endif // !__AVR__

  // 5x7 font (in 6x8 cell)
const byte ucSmallFont[]PROGMEM = {
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x5f,0x06,0x00,0x00,0x07,0x03,0x00,
  0x07,0x03,0x00,0x24,0x7e,0x24,0x7e,0x24,0x00,0x24,0x2b,0x6a,0x12,0x00,0x00,0x63,
  0x13,0x08,0x64,0x63,0x00,0x36,0x49,0x56,0x20,0x50,0x00,0x00,0x07,0x03,0x00,0x00,
  0x00,0x00,0x3e,0x41,0x00,0x00,0x00,0x00,0x41,0x3e,0x00,0x00,0x00,0x08,0x3e,0x1c,
  0x3e,0x08,0x00,0x08,0x08,0x3e,0x08,0x08,0x00,0x00,0xe0,0x60,0x00,0x00,0x00,0x08,
  0x08,0x08,0x08,0x08,0x00,0x00,0x60,0x60,0x00,0x00,0x00,0x20,0x10,0x08,0x04,0x02,
  0x00,0x3e,0x51,0x49,0x45,0x3e,0x00,0x00,0x42,0x7f,0x40,0x00,0x00,0x62,0x51,0x49,
  0x49,0x46,0x00,0x22,0x49,0x49,0x49,0x36,0x00,0x18,0x14,0x12,0x7f,0x10,0x00,0x2f,
  0x49,0x49,0x49,0x31,0x00,0x3c,0x4a,0x49,0x49,0x30,0x00,0x01,0x71,0x09,0x05,0x03,
  0x00,0x36,0x49,0x49,0x49,0x36,0x00,0x06,0x49,0x49,0x29,0x1e,0x00,0x00,0x6c,0x6c,
  0x00,0x00,0x00,0x00,0xec,0x6c,0x00,0x00,0x00,0x08,0x14,0x22,0x41,0x00,0x00,0x24,
  0x24,0x24,0x24,0x24,0x00,0x00,0x41,0x22,0x14,0x08,0x00,0x02,0x01,0x59,0x09,0x06,
  0x00,0x3e,0x41,0x5d,0x55,0x1e,0x00,0x7e,0x11,0x11,0x11,0x7e,0x00,0x7f,0x49,0x49,
  0x49,0x36,0x00,0x3e,0x41,0x41,0x41,0x22,0x00,0x7f,0x41,0x41,0x41,0x3e,0x00,0x7f,
  0x49,0x49,0x49,0x41,0x00,0x7f,0x09,0x09,0x09,0x01,0x00,0x3e,0x41,0x49,0x49,0x7a,
  0x00,0x7f,0x08,0x08,0x08,0x7f,0x00,0x00,0x41,0x7f,0x41,0x00,0x00,0x30,0x40,0x40,
  0x40,0x3f,0x00,0x7f,0x08,0x14,0x22,0x41,0x00,0x7f,0x40,0x40,0x40,0x40,0x00,0x7f,
  0x02,0x04,0x02,0x7f,0x00,0x7f,0x02,0x04,0x08,0x7f,0x00,0x3e,0x41,0x41,0x41,0x3e,
  0x00,0x7f,0x09,0x09,0x09,0x06,0x00,0x3e,0x41,0x51,0x21,0x5e,0x00,0x7f,0x09,0x09,
  0x19,0x66,0x00,0x26,0x49,0x49,0x49,0x32,0x00,0x01,0x01,0x7f,0x01,0x01,0x00,0x3f,
  0x40,0x40,0x40,0x3f,0x00,0x1f,0x20,0x40,0x20,0x1f,0x00,0x3f,0x40,0x3c,0x40,0x3f,
  0x00,0x63,0x14,0x08,0x14,0x63,0x00,0x07,0x08,0x70,0x08,0x07,0x00,0x71,0x49,0x45,
  0x43,0x00,0x00,0x00,0x7f,0x41,0x41,0x00,0x00,0x02,0x04,0x08,0x10,0x20,0x00,0x00,
  0x41,0x41,0x7f,0x00,0x00,0x04,0x02,0x01,0x02,0x04,0x00,0x80,0x80,0x80,0x80,0x80,
  0x00,0x00,0x03,0x07,0x00,0x00,0x00,0x20,0x54,0x54,0x54,0x78,0x00,0x7f,0x44,0x44,
  0x44,0x38,0x00,0x38,0x44,0x44,0x44,0x28,0x00,0x38,0x44,0x44,0x44,0x7f,0x00,0x38,
  0x54,0x54,0x54,0x08,0x00,0x08,0x7e,0x09,0x09,0x00,0x00,0x18,0xa4,0xa4,0xa4,0x7c,
  0x00,0x7f,0x04,0x04,0x78,0x00,0x00,0x00,0x00,0x7d,0x40,0x00,0x00,0x40,0x80,0x84,
  0x7d,0x00,0x00,0x7f,0x10,0x28,0x44,0x00,0x00,0x00,0x00,0x7f,0x40,0x00,0x00,0x7c,
  0x04,0x18,0x04,0x78,0x00,0x7c,0x04,0x04,0x78,0x00,0x00,0x38,0x44,0x44,0x44,0x38,
  0x00,0xfc,0x44,0x44,0x44,0x38,0x00,0x38,0x44,0x44,0x44,0xfc,0x00,0x44,0x78,0x44,
  0x04,0x08,0x00,0x08,0x54,0x54,0x54,0x20,0x00,0x04,0x3e,0x44,0x24,0x00,0x00,0x3c,
  0x40,0x20,0x7c,0x00,0x00,0x1c,0x20,0x40,0x20,0x1c,0x00,0x3c,0x60,0x30,0x60,0x3c,
  0x00,0x6c,0x10,0x10,0x6c,0x00,0x00,0x9c,0xa0,0x60,0x3c,0x00,0x00,0x64,0x54,0x54,
  0x4c,0x00,0x00,0x08,0x3e,0x41,0x41,0x00,0x00,0x00,0x00,0x77,0x00,0x00,0x00,0x00,
  0x41,0x41,0x3e,0x08,0x00,0x02,0x01,0x02,0x01,0x00,0x00,0x3c,0x26,0x23,0x26,0x3c};

static int csPin = 10;

static unsigned int iScreenOffset; // current write offset of screen data
#ifdef BACKING_RAM
static unsigned char ucScreen[1024]; // local copy of the image buffer
#endif
static byte iDCPin, iResetPin, iLEDPin;
static byte bFlipped = 0; // indicates display is flipped 180 degrees
static void uc1701WriteCommand(unsigned char c);
void uc1701WriteDataBlock(unsigned char *ucBuf, int iLen);

typedef enum
{
 MODE_DATA = 0,
 MODE_COMMAND
} DC_MODE;

// Sets the D/C pin to data or command mode
void uc1701SetMode(int iMode)
{
  digitalWrite(iDCPin, (iMode == MODE_DATA));
} /* uc1701SetMode() */

// Returns a pointer to the internal display buffer
uint8_t * uc1701GetDisplayBuffer(void)
{
#ifdef BACKING_RAM
   return &ucScreen[0];
#else
   return NULL;
#endif
}
void uc1701PowerUp(void)
{
        uc1701SetMode(MODE_COMMAND);
        uc1701WriteCommand(0xe2); // system reset
        uc1701WriteCommand(0x40); // set LCD start line to 0
        uc1701WriteCommand(0xa0); // set SEG direction (A1 to flip horizontal)
        uc1701WriteCommand(0xc8); // set COM direction (C0 to flip vert)
        uc1701WriteCommand(0xa2); // set LCD bias mode 1/9
        uc1701WriteCommand(0x2c); // set boost on
        uc1701WriteCommand(0x2e); // set voltage regulator on
        uc1701WriteCommand(0x2f); // Voltage follower on
        uc1701WriteCommand(0xf8); // set booster ratio to
        uc1701WriteCommand(0x00); // 4x
        uc1701WriteCommand(0x23); // set resistor ratio = 4
        uc1701WriteCommand(0x81);
        uc1701WriteCommand(0x28); // set contrast = 40
        uc1701WriteCommand(0xac); // set static indicator off
        uc1701WriteCommand(0x00);
        uc1701WriteCommand(0xa6); // disable inverse
        uc1701WriteCommand(0xaf); // enable display
        delay(100);
        uc1701WriteCommand(0xa5); // display all points
        delay(200);
        uc1701WriteCommand(0xa4); // normal display
        uc1701SetMode(MODE_DATA);
}
//
// Initializes the LCD controller into "horizontal write mode"
// Prepares the font data for the orientation of the display
// Parameters: GPIO pin numbers used for the DC/RST/LED control lines
//
int uc1701Init(int iDC, int iReset, int iLED, int iCS, byte bFlip180, byte bInvert, int32_t iClock)
{

        iDCPin = iDC;
        csPin = iCS;
        iResetPin = iReset;
        iLEDPin = iLED;
	if (iClock != -1) // don't reset the SPI parameters if -1
	{
        	SPI.begin();
        	SPI.beginTransaction(SPISettings(iClock, MSBFIRST, SPI_MODE0));
	}
        pinMode(csPin,OUTPUT);
        digitalWrite(csPin, HIGH);

        pinMode(iDCPin, OUTPUT);
        pinMode(iResetPin, OUTPUT);
        if (iLEDPin != -1) // not used
        {
           pinMode(iLEDPin, OUTPUT);
        }

  // Start by reseting the LCD controller
        digitalWrite(iResetPin, HIGH);
        delay(50);
        digitalWrite(iResetPin, LOW);
        delay(5);
        digitalWrite(iResetPin, HIGH); // take it out of reset
        delay(10);
        uc1701Backlight(1); // turn on the backlight

  uc1701PowerUp(); // turn on and initialize the display

  uc1701SetMode(MODE_COMMAND);
  if (bFlip180) // flip horizontal + vertical
  {
     uc1701WriteCommand(0xa1); // set SEG direction (A1 to flip horizontal)
     uc1701WriteCommand(0xc0); // set COM direction (C0 to flip vert)
     bFlipped = true; // need this to tell the horizontal positioning to move over 4 pixels since it's really 132 wide
  }
  if (bInvert)
  {
     uc1701WriteCommand(0xa7); // set inverted pixel mode
  }
  uc1701SetMode(MODE_DATA);
  return 0;

} /* uc1701Init() */

//
// Draw a 16x16 tile in any of 4 rotated positions
// Assumes input image is laid out like "normal" graphics with 
// the MSB on the left and 2 bytes per line
// On AVR, the source image is assumed to be in FLASH memory
// The function can draw the tile on byte boundaries, so the x value
// can be from 0 to 112 and y can be from 0 to 6
//
void uc1701DrawTile(uint8_t *pTile, int x, int y, int iRotation)
{
uint8_t ucTemp[32]; // prepare LCD data here
uint8_t i, j, k, iOffset, ucMask, uc, ucPixels;
uint8_t bFlipX=0, bFlipY=0;

	if (x < 0 || y < 0 || y > 6 || x > 112)
		return; // out of bounds
	if (pTile == NULL) return; // bad pointer; really? :(
	if (iRotation == ANGLE_180 || iRotation == ANGLE_270 || iRotation == ANGLE_FLIPX)
		bFlipX = 1;
	if (iRotation == ANGLE_180 || iRotation == ANGLE_270 || iRotation == ANGLE_FLIPY)
		bFlipY = 1;

	memset(ucTemp, 0, sizeof(ucTemp)); // we only set white pixels, so start from black
	if (iRotation == ANGLE_0 || iRotation == ANGLE_180 || iRotation == ANGLE_FLIPX || iRotation == ANGLE_FLIPY)
	{
		for (j=0; j<16; j++) // y
		{
			for (i=0; i<16; i+=8) // x
			{
				ucPixels = pgm_read_byte(pTile++);
				ucMask = 0x80; // MSB is the first source pixel
				for (k=0; k<8; k++)
				{
					if (ucPixels & ucMask) // translate the pixel
					{
						if (bFlipY)
							uc = 0x80 >> (j & 7);
						else
							uc = 1 << (j & 7);
						iOffset = i+k;
						if (bFlipX) iOffset = 15-iOffset;
						iOffset += (j & 8)<<1; // top/bottom half of output
						if (bFlipY)
							iOffset ^= 16;
						ucTemp[iOffset] |= uc;
					}
					ucMask >>= 1;
				} // for k
			} // for i
		} // for j
	}
	else // rotated 90/270
	{
                for (j=0; j<16; j++) // y
                {
                        for (i=0; i<16; i+=8) // x
                        {
                                ucPixels = pgm_read_byte(pTile++);
                                ucMask = 0x80; // MSB is the first source pixel
                                for (k=0; k<8; k++)
                                {
                                        if (ucPixels & ucMask) // translate the pixel
                                        {
                                                if (bFlipY)
                                                        uc = 0x80 >> k;
                                                else
                                                        uc = 1 << k;
                                                iOffset = 15-j;
                                                if (bFlipX) iOffset = 15-iOffset;
                                                iOffset += i<<1; // top/bottom half of output
                                                if (bFlipY)
                                                        iOffset ^= 16;
                                                ucTemp[iOffset] |= uc;
                                        }
                                        ucMask >>= 1;
                                } // for k
                        } // for i
                } // for j
	}
	// Send the data to the display
	uc1701SetPosition(x, y);
	uc1701WriteDataBlock(ucTemp, 16); // top half
	uc1701SetPosition(x,y+1);
	uc1701WriteDataBlock(&ucTemp[16], 16); // bottom half
} /* uc1701DrawTile() */

// Controls the LED backlight
void uc1701Backlight(int bOn)
{
  if (iLEDPin != 255)
  {
     digitalWrite(iLEDPin, (bOn) ? HIGH:LOW);
  }
} /* uc1701Backlight() */

//
// Sends a command to turn off the LCD display
//
void uc1701PowerDown()
{
    uc1701Fill(0); // fill memory with zeros to go to lowest power mode
    uc1701Backlight(0); // turn off the backlight
    uc1701SetMode(MODE_COMMAND);
    uc1701WriteCommand(0xae); // power down
    uc1701WriteCommand(0xa5); // all pixels on (saves power)
    uc1701SetMode(MODE_DATA);
}

static void uc1701WriteCommand(unsigned char c)
{
  digitalWrite(csPin, LOW);
  SPI.transfer(c);
  digitalWrite(csPin, HIGH);
} /* uc1701WriteCommand() */

int uc1701SetContrast(unsigned char ucContrast)
{
  uc1701SetMode(MODE_COMMAND);
  uc1701WriteCommand(0x81); // set contrast
  uc1701WriteCommand(ucContrast);
  uc1701SetMode(MODE_DATA);
  return 0;
} /* uc1701SetContrast() */

// Send commands to position the "cursor" to the given
// row and column
void uc1701SetPosition(int x, int y)
{
  if (x > 127 || y > 7)
     return; // invalid
  iScreenOffset = (y*128)+x;
  if (bFlipped)
  {
    x += 4; // when drawing from the right edge, need a 4 pixel offset
  }
  uc1701SetMode(MODE_COMMAND);
  uc1701WriteCommand(0xb0 | y); // set Y
  uc1701WriteCommand(0x10 | (x >> 4)); // set X MSB
  uc1701WriteCommand(0x00 | (x & 0xf)); // set X LSB
  uc1701SetMode(MODE_DATA);
}

// Write a block of pixel data from FLASH ROM to the LCD
void uc1701WriteFlashBlock(unsigned char *ucBuf, int iLen)
{
int i, j;
byte bTemp[32];

// The line doesn't wrap, so do it manually
  while (((iScreenOffset & 0x7f) + iLen) >= 128) // if it will hit the page end
  {
     j = 128 - (iScreenOffset & 0x7f); // amount we can write in one shot
     i = j;
     iScreenOffset += j;
     iLen -= j;
     while (i >= 32)
     {
        memcpy_P(bTemp, ucBuf, 32);
        uc1701WriteDataBlock(bTemp, 32);
        ucBuf += 32;
        i -= 32;
     }
     if (i)
     {
        memcpy_P(bTemp, ucBuf, i);
        uc1701WriteDataBlock(bTemp, i);
        ucBuf += i;
     }
     iScreenOffset &= 0x3ff;
     uc1701SetPosition(iScreenOffset & 0x7f, (iScreenOffset >> 7));
  } // while it needs some help
  iScreenOffset = (iScreenOffset + iLen) & 0x3ff;
  while (iLen) // internal buffer is only 32 bytes
  {
     if (iLen >= 32)
        i = 32;
     else
        i = iLen;
     memcpy_P(bTemp, ucBuf, i);
     uc1701WriteDataBlock(bTemp, i);
     ucBuf += i;
     iLen -= i;
  }
} /* uc1701WriteFlashBlock() */

// Write a repeating byte to the LCD
void uc1701RepeatByte(unsigned char uc, int iLen)
{
int i, j;
byte bTemp[32];

  memset(bTemp, uc, 32);

  while (((iScreenOffset & 0x7f) + iLen) >= 128) // if it will hit the page end
  {
     j = 128 - (iScreenOffset & 0x7f); // amount we can write in one shot
     i = j;
     iLen -= j;
     iScreenOffset += j;
     while (i >= 32) // internal buffer is only 32 bytes
     {
        uc1701WriteDataBlock(bTemp, 32);
        i -= 32;
     }
     if (i)
     {
        uc1701WriteDataBlock(bTemp, i);
     }
     iScreenOffset &= 0x3ff;
     uc1701SetPosition(iScreenOffset & 0x7f, (iScreenOffset >> 7));     
  }
// last part
     iScreenOffset += iLen;
     while (iLen >= 32) // internal buffer is only 32 bytes
     {
        uc1701WriteDataBlock(bTemp, 32);
        iLen -= 32;
     }
     if (iLen)
     {
        uc1701WriteDataBlock(bTemp, iLen);
     }

} /* uc1701RepeatByte() */

// Write a block of pixel data to the LCD
// Length can be anything from 1 to 504 (whole display)
void uc1701WriteDataBlock(unsigned char *ucBuf, int iLen)
{
int i;

#ifdef BACKING_RAM
  if (iScreenOffset+iLen > sizeof(ucScreen))
     return; // invalid
  // Keep a copy in local buffer
  memcpy(&ucScreen[iScreenOffset], ucBuf, iLen);
#endif
  iScreenOffset += iLen;
  digitalWrite(csPin, LOW);
  while (iLen) // internal buffer is only 32 bytes
  {
     if (iLen >= 32)
        i = 32;
     else
        i = iLen;
     SPI.transfer(ucBuf, i);
     ucBuf += i;
     iLen -= i;
  }
  digitalWrite(csPin, HIGH);
} /* uc1701WriteDataBlock() */

//
// Load a 128x64 1-bpp Windows bitmap
// Pass the pointer to the beginning of the BMP file
// First pass version assumes a full screen bitmap
// returns -1 for error, 0 for success
//
int uc1701LoadBMP(byte *pBMP)
{
int16_t i16;
int iOffBits, q, y, j; // offset to bitmap data
int iPitch;
byte x, z, b, *s;
byte dst_mask;
byte ucTemp[32]; // process 32 bytes at a time
byte bFlipped = false;

  i16 = pgm_read_word(pBMP);
  if (i16 != 0x4d42) // must start with 'BM'
     return -1; // not a BMP file
  i16 = pgm_read_word(pBMP + 18);
  if (i16 != 128) // must be 128 pixels wide
     return -1;
  i16 = pgm_read_word(pBMP + 22);
  if (i16 != 64 && i16 != -64) // must be 64 pixels tall
     return -1;
  if (i16 == 64) // BMP is flipped vertically (typical)
     bFlipped = true;
  i16 = pgm_read_word(pBMP + 28);
  if (i16 != 1) // must be 1 bit per pixel
     return -1;
  iOffBits = pgm_read_word(pBMP + 10);
  iPitch = 16;
  if (bFlipped)
  {
    iPitch = -16;
    iOffBits += (63 * 16); // start from bottom
  }

// rotate the data and send it to the display
  for (y=0; y<8; y++) // 8 lines of 8 pixels
  {
     uc1701SetPosition(0, y);
     for (j=0; j<4; j++) // do 4 sections of 32 columns
     {
         s = &pBMP[iOffBits + (j*4) + (y * iPitch*8)]; // source line
         memset(ucTemp, 0, 32); // start with all black
         for (x=0; x<32; x+=8) // do each block of 32x8 pixels
         {
            dst_mask = 1;
            for (q=0; q<8; q++) // gather 8 rows
            {
               b = pgm_read_byte(s + (q * iPitch));
               for (z=0; z<8; z++) // gather up the 8 bits of this column
               {
                  if (b & 0x80)
                      ucTemp[x+z] |= dst_mask;
                  b <<= 1; 
               } // for z
               dst_mask <<= 1;
            } // for q
            s++; // next source byte
         } // for x
         uc1701WriteDataBlock(ucTemp, 32);
     } // for j
  } // for y
  return 0;
} /* uc1701LoadBMP() */

// Set (or clear) an individual pixel
// The local copy of the frame buffer is used to avoid
// reading data from the display controller
int uc1701SetPixel(int x, int y, unsigned char ucColor)
{
int i;
unsigned char uc, ucOld;

  i = ((y >> 3) * 128) + x;
  if (i < 0 || i > 1023) // off the screen
    return -1;
#ifdef BACKING_RAM
  uc = ucOld = ucScreen[i];
#endif
  uc &= ~(0x1 << (y & 7));
  if (ucColor)
  {
    uc |= (0x1 << (y & 7));
  }
  if (uc != ucOld) // pixel changed
  {
    uc1701SetPosition(x, y>>3);
    uc1701WriteDataBlock(&uc, 1);
  }
  return 0;
} /* uc1701SetPixel() */

//
// Read the pixel at the given x,y
// if the library is not initialized, or the coordinates are
// not within the valid range, it returns 0
//
int uc1701GetPixel(int x, int y)
{
#ifdef BACKING_RAM
int i;

   i = ((y >> 3) * 128) + x;
   if (i >= 0 && i <= 1023) // on the screen?
      return (ucScreen[i] & (1<< (y & 7)));
#else
  (void)x; (void)y; // unused
#endif
   return 0;
} /* uc1701GetPixel() */

// Draw a string of small (8x8) or large (16x24) characters
// At the given col+row
int uc1701WriteString(int x, int y, char *szMsg, int iSize, int bInverted)
{
int i, j, iLen;
unsigned char ucTemp[64], *s;

    iLen = strlen(szMsg);
#ifndef __AVR__
    if (iSize == FONT_LARGE) // draw 16x16 font
  {
    if (iLen*16 + x > 128) iLen = (128-x)/16;
    if (iLen < 0) return -1;
    for (i=0; i<iLen; i++)
    {
      j = (unsigned char)szMsg[i];
      j -= 32; // unprintable chars
        s = (unsigned char *)&ucBigFont[j*64];
        memcpy_P(ucTemp, s, 64);
        if (bInverted)
        {
            for (j=0; j<64; j++)
                ucTemp[j] = ~ucTemp[j];
        }
        uc1701SetPosition(x+(i*16), y);
        uc1701WriteDataBlock(ucTemp, 16);
        uc1701SetPosition(x+(i*16), y+1);
        uc1701WriteDataBlock(&ucTemp[16], 16);
        uc1701SetPosition(x+(i*16), y+2);
        uc1701WriteDataBlock(&ucTemp[32], 16);
        uc1701SetPosition(x+(i*16), y+3);
        uc1701WriteDataBlock(&ucTemp[48], 16);
    }
  } // FONT_LARGE
#endif // __AVR__
  if (iSize == FONT_STRETCHED)
  {
      int tx, ty;
      unsigned char c, uc1, uc2, ucMask, *pDest;
      if (iLen*16 + x > 128) iLen = (128-x)/16;
      if (iLen < 0) return -1;
      for (i=0; i<iLen; i++)
      {
          j = (unsigned char)szMsg[i];
          j -= 32; // unprintable chars
          // stretch the 'normal' font on small memory systems
          s = (unsigned char *)&ucFont[j*8];
          memcpy_P(ucTemp, s, 8);
          if (bInverted)
          {
              for (j=0; j<8; j++)
                  ucTemp[j] = ~ucTemp[j];
          }
          // Stretch the font to double width + double height
          memset(&ucTemp[8], 0, 32); // write 32 new bytes
          for (tx=0; tx<8; tx++)
          {
              ucMask = 3;
              pDest = &ucTemp[8+tx*2];
              uc1 = uc2 = 0;
              c = ucTemp[tx];
              for (ty=0; ty<4; ty++)
              {
                  if (c & (1 << ty)) // a bit is set
                      uc1 |= ucMask;
                  if (c & (1 << (ty + 4)))
                      uc2 |= ucMask;
                  ucMask <<= 2;
              }
              pDest[0] = uc1;
              pDest[1] = uc1; // double width
              pDest[16] = uc2;
              pDest[17] = uc2;
          }
          uc1701SetPosition(x+(i*16), y);
          uc1701WriteDataBlock(&ucTemp[8], 16);
          uc1701SetPosition(x+(i*16), y+1);
          uc1701WriteDataBlock(&ucTemp[24], 16);
      }
  } // FONT_STRETCHED
  else if (iSize == FONT_NORMAL)// draw 8x8 font
   {
    uc1701SetPosition(x, y);
    if ((8*iLen) + x > 128) iLen = (128 - x)/8; // can't display it all
    if (iLen < 0)return -1;

    for (i=0; i<iLen; i++)
    {
      j = (unsigned char)szMsg[i];
      j -= 32; // unprintable characters
      s = (unsigned char *)&ucFont[j * 8];
      memcpy_P(ucTemp, s, 8); // copy from FLASH memory
      if (bInverted)
      {
         for (j=0; j<8; j++)
            ucTemp[j] = ~ucTemp[j];
      }
      uc1701WriteDataBlock(ucTemp, 8); // write character pattern
    } 
   }
   else if (iSize == FONT_SMALL) // 6x8
   {
    uc1701SetPosition(x, y);
    if ((6*iLen) + x > 128) iLen = (128 - x)/6; // can't display it all
    if (iLen < 0)return -1;

    for (i=0; i<iLen; i++)
    {
      j = (unsigned char)szMsg[i];
      j -= 32; // unprintable chars
      s = (unsigned char *)&ucSmallFont[j * 6];
      memcpy_P(ucTemp, s, 6); // copy from FLASH memory
      if (bInverted)
      {
         for (j=0; j<6; j++)
            ucTemp[j] = ~ucTemp[j];
      }
      uc1701WriteDataBlock(ucTemp, 6); // write character pattern
    } 

   }
  return 0;
} /* uc1701WriteString() */

// Fill the frame buffer with a byte pattern
// e.g. all off (0x00) or all on (0xff)
void uc1701Fill(byte ucData)
{
int x, y;
byte temp[32];

  for (y=0; y<8; y++)
  {
    uc1701SetPosition(0,y); // set to (0,Y)
    for (x=0; x<4; x++)
    {
      memset(temp, ucData, 32); // need to do it every time since SPI overwrites the buffer while writing (simultaneous read)
      uc1701WriteDataBlock(temp, 32); // fill with data byte
    } // for x
  } // for y;
} /* uc1701Fill() */

//
// Draw an arbitrary line from x1,y1 to x2,y2
//
void uc1701DrawLine(int x1, int y1, int x2, int y2)
{
  int temp;
  int dx = x2 - x1;
  int dy = y2 - y1;
  int error;
  uint8_t ucTemp[128], *p, *pStart, mask, bOld, bNew;
  int xinc, yinc;
  int y, x;
 
  if (x1 < 0 || x2 < 0 || y1 < 0 || y2 < 0 || x1 > 127 || x2 > 127 || y1 > 63 || y2 > 63)
     return;

  if(abs(dx) > abs(dy)) {
    // X major case
    if(x2 < x1) {
      dx = -dx;
      temp = x1;
      x1 = x2;
      x2 = temp;
     temp = y1;
      y1 = y2;
      y2 = temp;
    }

    y = y1;
    dy = (y2 - y1);
    error = dx >> 1;
    yinc = 1;
    if (dy < 0)
    {
      dy = -dy;
      yinc = -1;
    }
    p = pStart = &ucScreen[x1 + ((y >> 3) << 7)]; // point to current spot in back buffer
    mask = 1 << (y & 7); // current bit offset
    for(x=x1; x1 <= x2; x1++) {
      *p++ |= mask; // set pixel and increment x pointer
      error -= dy;
      if (error < 0)
      {
        error += dx;
        if (yinc > 0)
           mask <<= 1;
        else
           mask >>= 1;
        if (mask == 0) // we've moved outside the current row, write the data we changed
        {
           uc1701SetPosition(x, y>>3);
           memcpy(ucTemp, pStart, (int)(p-pStart)); // full duplex SPI erases the data
           uc1701WriteDataBlock(ucTemp,  (int)(p-pStart)); // write the row we changed
           x = x1+1; // we've already written the byte at x1
           y1 = y+yinc;
           p += (yinc > 0) ? 128 : -128;
           pStart = p;
           mask = 1 << (y1 & 7);
        }
        y += yinc;
      }
    } // for x1
   if (p != pStart) // some data needs to be written
   {
     uc1701SetPosition(x, y>>3);
     memcpy(ucTemp, pStart, (int)(p-pStart)); // full duplex SPI clobbers the data
     uc1701WriteDataBlock(ucTemp, (int)(p-pStart));
   }
  }
  else {
    // Y major case
    if(y1 > y2) {
      dy = -dy;
      temp = x1;
      x1 = x2;
      x2 = temp;
      temp = y1;
      y1 = y2;
      y2 = temp;
    }
    p = &ucScreen[x1 + ((y1 >> 3) * 128)]; // point to current spot in back buffer
    bOld = bNew = p[0]; // current data at that address
    mask = 1 << (y1 & 7); // current bit offset
    dx = (x2 - x1);
    error = dy >> 1;
    xinc = 1;
    if (dx < 0)
    {
      dx = -dx;
      xinc = -1;
    }
    for(x = x1; y1 <= y2; y1++) {
      bNew |= mask; // set the pixel
      error -= dx;
      mask <<= 1; // y1++
      if (mask == 0) // we're done with this byte, write it if necessary
      {
        if (bOld != bNew)
        {
          p[0] = bNew; // save to RAM
          uc1701SetPosition(x, y1>>3);
          uc1701WriteDataBlock(&bNew, 1);
        }
        p += 128; // next line
        bOld = bNew = p[0];
        mask = 1; // start at LSB again
      }
      if (error < 0)
      {
        error += dy;
        if (bOld != bNew) // write the last byte we modified if it changed
        {
          p[0] = bNew; // save to RAM
          uc1701SetPosition(x, y1>>3);
          uc1701WriteDataBlock(&bNew, 1);
        }
        p += xinc;
        x += xinc;
        bOld = bNew = p[0];
      }
    } // for y
    if (bOld != bNew) // write the last byte we modified if it changed
    {
      p[0] = bNew; // save to RAM
      uc1701SetPosition(x, y2>>3);
      uc1701WriteDataBlock(&bNew, 1);
    }
  } // y major case
} /* uc1701DrawLine() */

